MW2 Multiplayer

Mar 1, 2010 Posted in Misc

This weekend I finally got some time to sit down and play Call of Duty Modern Warfare 2 multiplayer.  I played about 4 hours (not at once) and made it to a level 16 ranking.  I figure I would spend a couple minutes giving my impressions from the viewpoint of a casual player.

One thing that you will notice early on is that you are playing against players of all different ranks.  This is in stark contrast to games like Halo where you play against players only that have the same rank as you.  At first I thought that this would really suck, but I honestly like it much better.  The game does a pretty good job of balancing the teams before each match.  So if you are brand new, you tend to get paired up with a bunch of really good teammates.  This helps a lot because they tend to hunt out the campers, and you can follow them around to learn about the level.  The downside to playing against really good players is that as a casual gamer, you are always at a disadvantage.  MW2 rewards experience with better guns and other perks that give higher ranked players a huge advantage.  So, it is often like you are “going into a gun fight with a knife”.  As a casual player, you can mitigate this advantage in a couple ways.  The first and probably most effective is that you have to crouch around and use stealth a lot more than other players.  In MW2, you really only need to put a couple rounds on an opponent to get a kill.  And I found that no matter what gun they have, if you get the first shot in and it is solid, you will get the kill 9 out of 10 times.  The second strategy I use a lot is that I take on a support role.  I find a player with a solid gun and some claymores and hold up in a bunker or building with them and essentially cover the back door.  This prevents you from being exposed to care packages and you get a lot of surprise kills when someone tries to come in through the back door.

Another thing that was pretty confusing early was all the gun and perk options you are given to upgrade your player.  Being new to Call of Duty multiplayer, this was a bit overwhelming.  It really took me a couple hours to get a grasp of all the options.  But honestly, it is this depth that really makes the game a lot more fun to play.  In Halo, you are always worried about your rank, because this is the only thing that your work to achieve.  In Call of Duty, the rank is really secondary to your perks and gun options.  So, I think this really makes the game fun for a casual player.  If you mute the other players, the game really feels kind of like a “career mode” to the single player story.  But the difference is that you have some really good AI to compete against.  For this game though, I really would like to see an option to purchase perks and guns with XBox points for casual players.  I know I will get a little flack for saying that.  But, honestly, as someone who can play maybe 5-10 hours a week, it would be nice to use some of the more advanced weapons in the multiplayer.  And, I most likely will never be able to earn them organically as I cannot put in 50 hours a week.

Overall, I really dig the multiplayer on MW2.  As a casual player (read: old guy), it provides a pretty good balance so that I can have a good time playing even if it just a couple hours a week.  With that said, I still think I would like to see a way to get better guns and perks without having to hire a 12 year old kid to play when I am at work.

Reply

Replies

  • Eric Says:

    I totally agree with your observation. This style of ranking and level ups makes so much more sense to me. I never really got into Halo but am loving MW2.

    The thing that would help a casual player out would be to explain the challenges better. I believe the manual does nothing to this effect. It is really easy to jump levels (especially in the beginning) if you understand all the gun, equipment, and perk challenges.

    Also you can always pick up a dead person’s gun. The copycat death streak allows you to take a person’s gun which tries to give you somewhat of an advantage.

    Getting new guns and perks is what makes the game addicting to me. I am constantly switching between guns and perks based on the level and game play style for each map.

  • Matt Says:

    @Eric You are going to have to stop by the mattic and show me what is going on. I think I have been doing pretty well with the challenges, but not exactly sure how to figure out what to do next.

  • Hoff Says:

    These so -called rankings are not rankings at all. You simply build up experience points to move to a higher level; It’s a role playing game system, and I prefer Halo’s merit based system. Your ranking doesn’t really describe your skill at all. Although… the experience point system is what makes games so addicting. If you want to level up quickly, the key is completing the challenges. I’ve gotten to level 43 after “only” about 26 hours of gameplay by completing challenges with multiple weapons and paying attention to killstreak rewards. I think Matt’s got that amount of time logged playing “I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!”

    Also, the guns and perks that are awarded at higher levels are not really any better than the guns awarded in the early levels, so it’s not much of a disadvantage playing against players on a higher level. Their main advantage is knowing the maps and the best places to hide or set up an ambush.

    Just play for another week or two and I’m sure you’ll be able to get a kill/death ratio above 1 every game.

  • Eric Says:

    I agree with Hoff who is evidentially a stud at this game with the 43 ranking. I think my game log shows a similar amount played. I love to run and gun so I die a lot though….lol. I have been using the same gun for at least the last 20 or 25 levels but I did just switch to a different assault rifle since I had a majority of the challenges completed for it. The attachments and comfort with its shooting style is probably a bigger deal. I need to stick with a perk to get the big 10,000 point challenges. I have 5 or 6 perks where I am on the last leg of the challenge but switched to unlock the last leg in other perks.

  • Matt Says:

    @Hoff Lately I have a positive kill-to-death ratio in most games that I play. But, I do think that I need to switch guns here-and-there to meet some of the challenges. I agree with you that guns do not make a difference with the exception of heat scopes and sticky grenades. For my style of play, both would help a lot. Every time that I pick a heat scope up I get a pretty good kill streak going.

    @Eric I don’t like to run around a whole lot because everyone is faster than me. I seem to get knifed in the back a lot when that happens. If I was higher ranked and had some speed perks, I think I would run around a bit more.